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Terra Mystica

Märke: Z-Man Games
Z-Man Games
Artikelnummer: ZMG71240
Tillgänglighet: TILLFÄLLIGT SLUT
599 kr
Exkl moms: 479 kr
 
   - ELLER -   

Terra Mystica is a game with very little luck that rewards strategic planning. Each player governs one of the 14 groups. With subtlety and craft, the player must attempt to rule as great an area as possible and to develop that group's skills. There are also four religious cults in which you can progress. To do all that, each group has special skills and abilities.

 

Taking turns, the players execute their actions on the resources they have at their disposal. Different buildings allow players to develop different resources. Dwellings allow for more workers. Trading houses allow players to make money. Strongholds unlock a group's special ability, and temples allow you to develop religion and your terraforming and seafaring skills. Buildings can be upgraded: Dwellings can be developed into trading houses; trading houses can be developed into strongholds or temples; one temple can be upgraded to become a sanctuary.

 

Each group must also develop its terraforming skill and its skill with boats to use the rivers. The groups in question, along with their home landscape, are:

 

        Desert (Fakirs, Nomads)

        Plains (Halflings, Cultists)

        Swamp (Alchemists, Darklings)

        Lake (Mermaids, Swarmlings)

        Forest (Witches, Auren)

        Mountain (Dwarves, Engineers)

        Wasteland (Giants, Chaos Magicians)

 

Proximity to other groups is a double-edged sword in Terra Mystica. Being close to other groups gives you extra power, but it also means that expanding is more difficult...

 


 

Antal spelare: 2-5

Bäst med: 4 spelare

Speltid: 100 min        

Ålder: 12

Utgivningsår: 2012

Regler på: Engelska

Regelhäfte (PDF) här!

 


 

Terra Mystica Sida

Z-Man Games Hemsida

 


 

Innehåll:

1 Game board

1 Cult board

7 double-sided Faction boards

56 Terrain tiles

65 natural-colored Workers (cubes)

65 purple Power tokens (wooden circles)

gold-colored cardboard coins:

        40 small coins (value 1)

        25 medium coins (value 2)

        20 big coins (value 5)

 

5 "100 Victory Points" tokens

1 orange Starting Player token

1 Game End token

17 Action tokens

28 oval Favor tiles

wooden pieces per faction color: (green, yellow, blue, brown, red, black, grey):

        8 Dwellings

        4 Trading Houses

        1 Stronghold

        3 Temples

        1 Sanctuary

        7 Priests

        7 Markers

        3 Bridges

 

10 Town tiles

8 rectangular Scoring tiles

9 Bonus cards (depicted as scrolls)

5 Action Overview tiles

Rulebook

 

 

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